Push Notifications Documentation
Base URL: https://dev.api.nexgate.co/api/v1 (staging) — http://localhost:8765/api/v1 (local)
Short Description: How NexGate reaches a phone or browser when the app is in the background or closed: what the app registers, what each push looks like, and exactly what Android, iOS and web must do with it. Every push is one of five contracts. The server sends facts (who, which chat, what text); the app decides how it looks.
Hints:
- Register the device token after every login and every time Firebase or PushKit gives you a new one.
- Delete the token on logout, or the next person on that phone gets this person's pushes.
- Read
contractfirst. Ignore a contract you don't know, and ignore keys you don't know. - All values in a push are strings (a Firebase rule):
"ringSeconds": "45", not45. - Times are ISO-8601 UTC with a
Z(2026-10-28T09:14:03Z). - All three apps use the same Firebase project:
nextgate-484910. A token from another project never receives anything.
Contents
- Part 0 — Is this the right document?
- Part 1 — How a push travels (the big picture)
- Part 2 — Setup per platform
- Part 3 — Endpoints (register, remove, and the call endpoints a push leads to)
- Part 4 — The five contracts (what arrives, key by key)
- Part 5 — Flows (chat, call, answered elsewhere, read elsewhere, system)
- Part 6 — App open vs closed: what to show
- Part 7 — Android guide
- Part 8 — iOS guide
- Part 9 — Web guide
- Part 10 — What the server already does for you
- Part 11 — Limits, known gaps and who does what
- Integration checklist
Part 0 — Is this the right document?
| You are building… | Use |
|---|---|
| Lock-screen / background notifications, ringing when the app is closed | This document |
| The 🔔 bell list and its badge | notifications_inapp_bell_api_doc.md |
| Chat while the app is open (messages, typing, ticks) | chatbox-api-doc.md (XMPP + live events) |
| The call screen once the call is answered | calls_meetings_api_doc.md |
The one rule that decides everything:
- App open → you already get everything live (XMPP for chat,
GET /api/v1/eventsfor the rest). A push may arrive too; the app decides whether to show anything (Part 6). - App in the background or closed → the push is the only thing that reaches you.
Part 1 — How a push travels
something happens (a message, a call, an order shipped…)
│
▼
┌──────────────────┐ decides WHO gets it and WHAT facts go in it
│ backend │ skips muted chats, picks devices, pairs iPhone tokens
└────────┬─────────┘
│ queue (RabbitMQ)
▼
┌──────────────────┐ turns facts into one of the 5 contracts,
│ notification │ drops any key not on the contract's list,
│ server │ sets priority, expiry and "replace" keys
└───┬──────────┬───┘
│ │
│ └───────────────────────────┐ only CALL_INCOMING to an iPhone
▼ ▼ that registered a VOIP token
┌─────────────┐ ┌──────────────┐
│ Firebase │ │ Apple VoIP │
│ (FCM) │ │ (PushKit) │
└──┬───┬───┬──┘ └──────┬───────┘
│ │ │ │
▼ ▼ ▼ ▼
Android iPhone Browser iPhone → CallKit rings
(via Apple)
- Only the backend decides who gets a push. Only the notification server talks to Firebase and Apple. Apps never call Firebase or Apple to send anything.
- One message reaches every registered device of the user (phone, tablet, browser), even while the user is connected somewhere else. The app on each device decides what to show.
- If Firebase or Apple says a token is dead, the server deletes it. The app gets it back by registering again (Part 2).
Part 2 — Setup per platform
2.1 What each team gets from the backend lead
| Team | Gets | Nothing else needed |
|---|---|---|
| Android | google-services.json (package com.nexgate.nexgate) |
|
| iOS | GoogleService-Info.plist (bundle co.nexgate.ios) |
The Apple push key is already on the server, and the server accepts Xcode, TestFlight and App Store builds |
| Web | firebaseConfig (web app config) and the VAPID public key |
2.2 Registration flow (all platforms)
app starts / user logs in
│
▼
ask permission to show notifications (Android 13+, iOS, browser)
│
▼
get the token from Firebase ──────────► POST /notifications/devices
│ { token, platform, kind:"PUSH", deviceId }
│
├── iPhone only: get the PushKit token ──► POST /notifications/devices
│ { token, platform:"IOS", kind:"VOIP", deviceId }
▼
Firebase / PushKit gives a NEW token later ──► POST again (same deviceId — old one is replaced)
│
▼
user logs out ──► DELETE /notifications/devices/{token} (every token of this device)
then delete the token locally (Firebase deleteToken)
deviceId is the same device id the app already sends at login (deviceId in the auth check request). Keep it
stable for the life of the install. It ties an iPhone's two tokens together, so a call rings that iPhone once.
When to register: on every app start while logged in, after every login, and in the "new token" callback. It is safe to call many times with the same token.
Part 3 — Endpoints
1. Register a device token
Purpose: Tell the backend where this device receives pushes.
Endpoint: POST {base_url}/notifications/devices
Access Level: 🔒 Protected (logged-in user)
Authentication: Bearer token
Request Headers:
| Header | Type | Required | Description |
|---|---|---|---|
| Authorization | string | Yes | Bearer <accessToken> |
| Content-Type | string | Yes | application/json |
Request JSON Sample (Android):
{
"token": "fcm-token-from-firebase",
"platform": "ANDROID",
"kind": "PUSH",
"deviceId": "6f1c2a9e-device"
}
Request JSON Sample (iPhone — two calls, same deviceId):
{ "token": "fcm-token-from-firebase", "platform": "IOS", "kind": "PUSH", "deviceId": "6f1c2a9e-device" }
{ "token": "pushkit-token-hex", "platform": "IOS", "kind": "VOIP", "deviceId": "6f1c2a9e-device" }
Request Body Parameters:
| Parameter | Type | Required | Description | Validation |
|---|---|---|---|---|
token |
string | Yes | The Firebase registration token, or the PushKit token for VOIP |
not blank |
platform |
string | Yes | Where the token came from | enum: ANDROID, IOS, WEB (send exactly one of these) |
kind |
string | No | PUSH = Firebase token (default). VOIP = iPhone PushKit token, used only to ring for calls |
enum: PUSH, VOIP |
deviceId |
string | Yes for VOIP, send always |
Stable id of this install, the same one sent at login | max 128 characters |
Rules:
- Same token sent again → nothing new is created; it is refreshed.
- The same token registered by another account (shared phone) → it moves to the new account.
- A new token with the same
deviceIdandkind→ the old token of that device is deleted. This is whydeviceIdmatters: without it, old tokens pile up until Firebase reports them dead.
Success Response JSON Sample:
{
"success": true,
"httpStatus": "OK",
"message": "Device registered",
"action_time": "2026-10-28T09:14:03",
"data": null
}
Error Response JSON Sample:
{
"success": false,
"httpStatus": "UNPROCESSABLE_ENTITY",
"message": "Validation failed",
"action_time": "2026-10-28T09:14:03",
"data": { "voipPaired": "deviceId is required for a VOIP token" }
}
Standard Error Types:
2. Remove a device token
Purpose: Stop pushes to this device for this user (logout).
Endpoint: DELETE {base_url}/notifications/devices/{token}
Access Level: 🔒 Protected
Authentication: Bearer token
Path Parameters:
| Parameter | Type | Required | Description | Validation |
|---|---|---|---|---|
token |
string | Yes | The token to remove. URL-encode it (Firebase tokens contain :) |
must belong to the caller, otherwise nothing happens |
Success Response JSON Sample:
{
"success": true,
"httpStatus": "OK",
"message": "Device removed",
"action_time": "2026-10-28T09:14:03",
"data": null
}
Always 200, even if the token was not found, so logout never gets stuck on it. Call it before the access token
is thrown away — after logout the request has no user. iPhone: delete both the PUSH and the VOIP token.
3. Endpoints a push leads to
These live in calls_meetings_api_doc.md and the bell doc; listed here so you know which one each push needs.
| Method | Endpoint | Used when |
|---|---|---|
| POST | /calls/{callId}/end |
User taps Decline on a ringing call (the same call also hangs up or cancels) |
| POST | /calls/{callId}/join |
Only if you do not have url + token (e.g. learned about the call from the live stream). A push already carries them |
| GET | /calls/{callId} |
After a wake-up: is this call still ringing? (catches a cancel you missed) |
| GET | /events |
Live stream (SSE) while the app is open: call.updated, notification.added, … |
| GET | /notifications/... |
The bell list — a SYSTEM push with an unknown target opens it |
Part 4 — The five contracts
Every push carries these three keys:
| Key | Meaning |
|---|---|
contract |
CHAT_MESSAGE, CALL_INCOMING, CALL_ENDED, READ_ELSEWHERE or SYSTEM |
v |
Contract version, "1" today. New keys can appear without a new version |
type |
The server's notification type, e.g. CHAT_NEW_MESSAGE, ORDER_SHIPPED |
| Contract | Shows something? | Urgent | Expires | Replaces |
|---|---|---|---|---|
CHAT_MESSAGE |
yes | yes | — | — |
CALL_INCOMING |
rings | yes | after ringSeconds (45) |
— |
CALL_ENDED |
silent | yes | 60 s | an undelivered ring of the same call |
READ_ELSEWHERE |
silent | no | 24 h | an older read push of the same chat |
SYSTEM |
yes | when priority is HIGH/URGENT |
— | — |
4.1 CHAT_MESSAGE — someone sent a message
{
"contract": "CHAT_MESSAGE", "v": "1", "type": "CHAT_NEW_MESSAGE",
"messageId": "m-81", "conversationId": "c-12", "conversationType": "GROUP",
"messageType": "IMAGE", "senderJid": "su_ali@dev.chat.nexgate.co",
"senderName": "Ali", "senderAvatar": "https://…/small.jpg",
"groupId": "g-3", "groupName": "Family", "groupAvatar": "https://…/g.jpg",
"preview": "📷 Photo · at the beach", "sentAt": "2026-10-28T09:14:03Z"
}
| Key | Always? | Meaning |
|---|---|---|
messageId |
yes | Skip it if you already have this message |
conversationId |
yes | Group notifications by it; open this chat on tap |
conversationType |
yes | PERSONAL, GROUP, COMMERCE or SECRET |
sentAt |
yes | When it was sent |
messageType |
not SECRET | TEXT, IMAGE, VIDEO, AUDIO, VOICE_NOTE, FILE, PRODUCT_REF, ORDER_REF, OFFER_REF |
senderJid |
not SECRET | Who sent it |
senderName |
not SECRET | User display name or shop name |
senderAvatar |
when set | Small image link |
preview |
not SECRET | Ready to show: the text, or 📷 Photo, 🎤 Voice note, 📷 Photo · caption… Max 120 characters |
groupId, groupName, groupAvatar |
GROUP only | The group, for title and icon |
replyToYou |
only when "true" |
Someone replied to your message. Show it even if the chat is muted |
Secret chats carry only messageId, conversationId, conversationType, sentAt. Show "New message" and
nothing else.
| Chat | Title | Line |
|---|---|---|
| Personal / shop | senderName |
preview |
| Group | groupName |
senderName: preview |
| Secret | NexGate | New message |
A muted chat gets no push — except a reply to your own message, which arrives with replyToYou: "true".
Which picture where (group messages carry both):
| Main picture | Small picture / per line | |
|---|---|---|
| Android | groupAvatar (large icon), groupName as conversation title |
senderAvatar on each line (MessagingStyle person) |
| iOS | groupAvatar (communication notification, group image) |
sender name in the text |
| Web | groupAvatar as icon |
— |
No groupAvatar |
senderAvatar, or the group's initials |
— |
4.2 CALL_INCOMING — ring
{
"contract": "CALL_INCOMING", "v": "1", "type": "CHAT_INCOMING_CALL",
"callId": "k-55", "conversationId": "c-12", "kind": "VIDEO",
"callerJid": "su_ali@dev.chat.nexgate.co", "callerName": "Ali", "callerAvatar": "https://…",
"roomName": "call-k-55", "url": "wss://…livekit…", "token": "eyJ…",
"ringSeconds": "45", "expiresAt": "2026-10-28T09:14:48Z",
"groupId": "g-3", "groupName": "Family", "groupAvatar": "https://…/g.jpg", "participantCount": "5"
}
| Key | Meaning |
|---|---|
callId |
The call |
conversationId |
The chat the call belongs to |
kind |
AUDIO or VIDEO |
callerJid, callerName, callerAvatar |
Who is calling |
groupId, groupName, groupAvatar |
Group calls only. Ring as the group: name + picture of the group, "Ali is calling" underneath |
participantCount |
Everyone invited, caller included ("2" on a 1:1) |
roomName, url, token |
Everything needed to answer at once (LiveKit). Token valid 10 minutes |
ringSeconds |
How long to ring |
expiresAt |
Do not ring if this time has passed (a late push) |
4.3 CALL_ENDED — stop ringing (silent)
{ "contract": "CALL_ENDED", "v": "1", "type": "CHAT_CALL_ENDED",
"callId": "k-55", "conversationId": "c-12", "outcome": "ANSWERED_ELSEWHERE",
"answeredBy": "su_me@dev.chat.nexgate.co" }
| Key | Meaning |
|---|---|
callId |
Stop ringing for this call, remove its notification |
conversationId |
The chat |
outcome |
COMPLETED, DECLINED, MISSED, CANCELLED, BUSY, FAILED, ANSWERED_ELSEWHERE |
answeredBy |
Only with ANSWERED_ELSEWHERE: who picked up |
callActive |
Group calls only, "true": your ringing stopped (you declined, or it rang 45 s), but the call goes on — show "Join" in the chat |
durationSeconds |
Only when the call actually happened |
If you are already in this call, ignore it — never hang up on a CALL_ENDED with ANSWERED_ELSEWHERE.
A missed call also gets its own SYSTEM push (CHAT_MISSED_CALL, "Missed call from Ali").
4.4 READ_ELSEWHERE — read on another device (silent)
{ "contract": "READ_ELSEWHERE", "v": "1", "type": "CHAT_READ_ELSEWHERE", "conversationId": "c-12" }
Remove every notification of this chat from this device.
4.5 SYSTEM — everything else (orders, shipping, follows, payments…)
{
"contract": "SYSTEM", "v": "1", "type": "ORDER_SHIPPED",
"title": "Your order is on the way", "body": "Order #1042 left the shop",
"targetType": "ORDER", "targetId": "o-1042", "imageUrl": "https://…",
"priority": "HIGH", "sentAt": "2026-10-28T09:14:03Z"
}
| Key | Meaning |
|---|---|
title |
Ready-made title |
body |
Second line (may be empty — then title only) |
targetType |
What a tap opens — same values as the bell doc, Part 3 |
targetId |
The id to open (missing for targets that need none) |
imageUrl |
A picture, when the type has one |
priority |
LOW, NORMAL, HIGH, URGENT — HIGH/URGENT get sound + heads-up |
sentAt |
When it was sent |
Unknown targetType → open the bell list. Not every notification type sends a push; that is decided per type on
the server. The app just handles what arrives.
Part 5 — Flows
5.1 Chat message
Ali sends "hi" to Mary
│
▼
backend ──► Mary's chat muted? ── yes ──► no push (unread count only)
│ no
▼
push CHAT_MESSAGE to EVERY device of Mary
│
┌────────┴──────────────────────────────┐
▼ ▼
app CLOSED / background app OPEN
│ │
▼ ▼
show notification message already came over XMPP
(grouped by conversationId) messageId known? ── yes ──► drop the push
│ │ no (rare)
▼ ▼
tap ──► open chat c-12 apply Part 6 (banner or nothing)
5.2 Incoming call — Android and web
Ali calls Mary
│
▼
push CALL_INCOMING (urgent, expires in 45 s)
│
▼
expiresAt passed? ── yes ──► do nothing
│ no
▼
RING (full-screen on Android, notification on web)
│
┌───┼─────────────────────────┬─────────────────────────────┐
▼ ▼ ▼ ▼
Answer Decline CALL_ENDED arrives,
│ │ or 45 s pass
▼ ▼ │
join LiveKit with POST /calls/{callId}/end ▼
url + token from the push stop ringing
(no extra request)
5.3 Incoming call — iPhone
Ali calls Mary (iPhone registered PUSH + VOIP with one deviceId)
│
▼
server sends the ring over Apple VoIP ONLY to this iPhone
(its Firebase token is skipped for the ring, so it rings once)
│
▼
PushKit wakes the app ──► reportNewIncomingCall to CallKit ── IMMEDIATELY, EVERY TIME
│ (even if expired: report it, then end it at once)
▼
open the live stream / GET /calls/{callId} ── already ended? ──► end the CallKit call
│ still ringing
▼
CallKit UI: Answer ──► join LiveKit with url + token
Decline ──► POST /calls/{callId}/end
An iPhone without a VOIP token gets a normal Firebase notification ("Ali is calling") instead — no ringing.
5.4 Answered on another device
Mary's phone + tablet + browser are ringing
│
Mary answers on the PHONE
│
▼
phone joins LiveKit ──► backend learns "Mary joined"
│
┌───────┴─────────────────────────────┐
▼ ▼
devices with the app OPEN devices CLOSED / background
live event call.updated push CALL_ENDED
{ state: ACTIVE, answeredBy } { outcome: ANSWERED_ELSEWHERE }
│ │
└───────────────┬─────────────────────┘
▼
am I the device in the call? ── yes ──► ignore
│ no
▼
stop ringing ("Answered on another device")
5.4b Group call
Ali calls the Family group (Bea, Cleo, Dan)
│
all three ring ── title "Family", line "Ali is calling"
│
┌──────────┼───────────────────────┬──────────────────────────┐
▼ ▼ ▼ ▼
Bea Cleo declines Dan does nothing Ali hangs up
answers POST /calls/{id}/end (45 s pass) before anyone answers
│ │ │ │
│ ▼ ▼ ▼
│ only Cleo stops ringing only Dan stops ringing everyone stops
│ CALL_ENDED CALL_ENDED CALL_ENDED CANCELLED
│ { DECLINED, { MISSED, callActive }
│ callActive } + "Missed call" (SYSTEM)
▼
call goes on with Ali + Bea; Cleo and Dan can still join from the chat
it ends when the last person leaves
- Declining a group call never ends it for the others. If everyone declines before anyone answers, the call ends
(
DECLINED) for the caller too. - The same
POST /calls/{callId}/endis Decline (before you joined) and Leave (after you joined). - Anyone who never picked up and did not decline gets "Missed call" — also when the call ended before their 45 s.
5.5 Read on another device
Mary opens chat c-12 on the browser
│
▼
backend ──► push READ_ELSEWHERE { conversationId: c-12 } to Mary's devices
│
▼
phone removes every notification of c-12 (and resets that chat's badge)
5.6 System notification
order o-1042 shipped
│
▼
backend saves a bell row ──► live event notification.added (app open)
│
└──► push SYSTEM (title, body, targetType ORDER, targetId o-1042)
│
┌─────────┴───────────┐
▼ ▼
app OPEN app CLOSED
act on the live show title + body
event, ignore push │
▼
tap ──► targetType known? ── yes ──► open ORDER o-1042
│ no
▼
open the bell list
Part 6 — App open vs closed: what to show
The server cannot know which screen you are on, so the app decides.
| Where the user is | New chat message | System notification |
|---|---|---|
| Anywhere else in the app | In-app banner + sound; tap opens the chat | Banner if priority HIGH/URGENT, otherwise only the bell badge |
| Chat list | Banner + sound; the chat moves to the top | Same as above |
| Inside chat A, message from A | No banner — it appears in the thread (soft sound) | Same as above |
| Inside chat A, message from B | Banner + sound | Same as above |
| On the exact screen it is about (that order) | — | No banner; refresh the screen |
| Muted chat | Unread count only — but a push with replyToYou: "true" is shown |
— |
| Incoming call | Full-screen ringing, always | — |
Never show the same thing twice. When the app is open you get each message over XMPP and as a push. Keep the
messageIds you have shown (the last few hundred are enough); drop a push whose messageId you know. For system
notifications, when the app is open act on the live notification.added event and ignore the push.
Background / closed:
| Contract | Android | iOS | Web |
|---|---|---|---|
CHAT_MESSAGE |
App builds the notification | iOS shows title + line; extension adds the photo | Service worker builds it |
CALL_INCOMING |
Full-screen ringing | CallKit (VoIP push) | Notification only — a closed browser cannot ring |
CALL_ENDED |
Stop ringing, remove it | Silent; remove the call notification / end CallKit call | Close the notification |
READ_ELSEWHERE |
Remove the chat's notifications | Silent; remove them | Close them |
SYSTEM |
App builds it | iOS shows title + body |
Service worker builds it |
Part 7 — Android guide
What arrives: every push is data-only. Android never draws anything by itself — onMessageReceived is called
for every push, app open or closed, and the app builds every notification.
7.1 Setup
google-services.jsonfrom projectnextgate-484910, Firebase Messaging SDK.- Android 13+: ask
POST_NOTIFICATIONSat a good moment (after login, with a one-line reason), not on first launch. - Create notification channels once at start:
| Channel | Importance | Used for |
|---|---|---|
chats |
HIGH (sound + heads-up) | CHAT_MESSAGE |
calls |
HIGH, ringtone, full-screen | CALL_INCOMING |
alerts |
HIGH | SYSTEM with HIGH/URGENT |
general |
DEFAULT | other SYSTEM |
7.2 Handling (FirebaseMessagingService)
onMessageReceived(data)
switch data["contract"]
CHAT_MESSAGE → skip if messageId known; skip if this chat is open (Part 6);
MessagingStyle notification, id = conversationId hash,
add the line to the existing one; person icon = senderAvatar
CALL_INCOMING → skip if expiresAt passed; CallStyle notification with
full-screen intent (or ConnectionService); ring until
ringSeconds / CALL_ENDED; keep url + token for Answer
CALL_ENDED → cancel the call notification for callId; stop ringtone
(ignore if this device is IN the call)
READ_ELSEWHERE → cancel all notifications of conversationId
SYSTEM → channel by priority; title + body; imageUrl as BigPicture;
tap intent carries targetType + targetId
else → ignore
onNewToken(token) → POST /notifications/devices
7.3 Best practice
- Finish
onMessageReceivedfast (under ~10 s). Load avatars with a short timeout and show the notification without the picture if it is slow. - Urgent pushes (chat, call) are delivered high-priority. Always show a notification for them — Android lowers the priority of apps that receive urgent pushes and show nothing.
- Calls: Android 14+ restricts full-screen intents to calling apps; declare
USE_FULL_SCREEN_INTENTand checkcanUseFullScreenIntent(), fall back to a heads-up notification. Use aphoneCallforeground service during the call. - Some phones (Xiaomi, Oppo, Huawei…) kill background apps. Show a one-time hint to allow "autostart" / remove battery optimisation if calls are missed.
Part 8 — iOS guide
What arrives:
CHAT_MESSAGE,SYSTEM, andCALL_INCOMINGwithout VoIP → a normal alert (title + body already set by the server, sound,mutable-content: 1,thread-id= chat or target type). The data keys sit next toapsinuserInfo.CALL_ENDED,READ_ELSEWHERE→ silent background pushes (content-available: 1).CALL_INCOMINGto an iPhone with aVOIPtoken → PushKit push; the data keys are top-level in the payload.
8.1 Setup
GoogleService-Info.plistfromnextgate-484910; capabilities: Push Notifications, Background Modes → Remote notifications + Voice over IP.- Ask notification permission after login with a reason, register for remote notifications, pass the APNs token to
Firebase, then register the Firebase token with us (
kind: PUSH). PKPushRegistrywith type.voIP→ register that token with us (kind: VOIP, samedeviceId).- A Notification Service Extension (for avatars and pictures).
8.2 Handling
Notification Service Extension (alert pushes)
CHAT_MESSAGE → download senderAvatar / groupAvatar (short timeout), attach;
optional: communication notification (INSendMessageIntent) to show the face
SYSTEM → download imageUrl, attach
always call the contentHandler before the time limit (~30 s)
userNotificationCenter(willPresent:) app OPEN → apply Part 6; return [] to hide
userNotificationCenter(didReceive:) tap → CHAT_MESSAGE open conversationId;
SYSTEM open targetType/targetId, unknown → bell
application(didReceiveRemoteNotification:) silent pushes
CALL_ENDED → end the CallKit call / remove the notification for callId
(ignore if this device is in the call)
READ_ELSEWHERE → remove delivered notifications with thread-id = conversationId
pushRegistry(didReceiveIncomingPushWith:) VoIP
→ CXProvider.reportNewIncomingCall(callId, callerName, hasVideo: kind == VIDEO)
BEFORE the completion handler, EVERY TIME
→ expired or already ended? report it, then end it straight away
→ Answer: join LiveKit with url + token Decline: POST /calls/{callId}/end
8.3 Best practice
- Report every VoIP push to CallKit. If the app receives one and shows no call, iOS kills the app and, after a few times, stops delivering VoIP pushes to it.
- Silent pushes are best-effort. iOS may delay or drop them (low battery, Low Power Mode, an app the user
swiped away). So never rely on them alone: after any wake and on every app open, check the call (
GET /calls/{callId}) and refresh unread counts. For "answered elsewhere" while CallKit rings, also listen to the live stream once the app is awake. - Xcode builds use Apple's sandbox, TestFlight / App Store use production. Nothing to configure — the server tries both.
- The simulator cannot receive VoIP pushes; calls must be tested on a real iPhone.
Part 9 — Web guide
What arrives: data-only, like Android. Nothing shows unless the site or the service worker shows it.
9.1 Setup
- Firebase JS SDK with the
firebaseConfigwe give you. - A service worker file
/firebase-messaging-sw.jsat the site root. - Ask permission only after a user click ("Turn on notifications"), never on page load — browsers block or hide the prompt otherwise, and a "Block" is hard to undo.
getToken(messaging, { vapidKey })→POST /notifications/deviceswithplatform: "WEB",kind: "PUSH"and adeviceIdkept in local storage for this browser.
9.2 Handling
page open onMessage(payload) → apply Part 6 (in-page banner, no system notification)
page closed / service worker
background onBackgroundMessage(payload)
CHAT_MESSAGE → showNotification(title, { body, icon: senderAvatar,
tag: conversationId, renotify: true, data })
CALL_INCOMING → showNotification("Ali is calling", { tag: callId,
requireInteraction: true, data }) (no ringing)
CALL_ENDED → close notifications with tag = callId
READ_ELSEWHERE → close notifications with tag = conversationId
SYSTEM → showNotification(title, { body, image: imageUrl, data })
notificationclick → focus an open tab or open the URL for the chat / target
9.3 Best practice
- Using
tag=conversationIdmakes a new message replace the chat's notification instead of stacking. - Safari on iPhone only receives web push when the site is added to the home screen (iOS 16.4+).
- A token can change when the user clears site data; register on every load while logged in.
Part 10 — What the server already does for you
| You do not need to… | Because the server… |
|---|---|
| Skip muted chats | never sends a push for a muted chat (only a reply to you gets through, marked replyToYou) |
| Stop a group ring | stops each person's ring on its own: decline, 45 s, or the call ending |
| Send a "cancel" for a late ring | lets the ring expire after ringSeconds, and a CALL_ENDED replaces a ring not yet delivered |
| Ring an iPhone twice | sends the ring over VoIP only, skipping that device's Firebase token |
| Hide secret-chat text | sends no name and no text for secret chats |
| Collapse many "read" pushes | collapses them per chat |
| Clean up dead tokens | deletes a token Firebase or Apple rejects (app re-registers on next start) |
| Format previews | sends preview ready to show (📷 Photo · caption, max 120 characters) |
| Translate titles | SYSTEM title / body come from our templates |
Part 11 — Limits, known gaps and who does what
| Item | Status |
|---|---|
| Staging | Firebase + Apple VoIP on since 2026-10-28 |
| Production | Off until this release ships |
| Real-device test | Not done yet. Each app registers a token on staging, then we send a message and make a call while the backend lead watches the server log |
| Silent pushes on iOS | Best-effort by Apple's design — always re-check on wake (8.3) |
| Web ringing | Not possible; a closed browser can only show a notification |
| Who | Does |
|---|---|
| Backend | Sends the five contracts; keys, Firebase project, server logs during testing |
| Android | Channels, onMessageReceived for all five, full-screen call, token register/remove |
| iOS | Service Extension, PushKit + CallKit, silent push handling, two tokens with one deviceId |
| Web | Service worker, permission on click, token register/remove |
Something not behaving as written here? Send the backend lead the time, the user and the device — the server log shows every push it sent and what Firebase or Apple answered.
Integration Checklist
- Same Firebase project
nextgate-484910in the app - Register the token after login, on every start and on refresh — always with
deviceId - Delete every token of the device on logout, before dropping the access token
- iPhone: also register the PushKit token as
kind: VOIP; report every VoIP push to CallKit - Switch on
contract; ignore unknown contracts and keys - Chat: group by
conversationId, skip knownmessageIds, secret = "New message" only - Group chat: group picture + name as title, sender on each line;
replyToYoushows even when muted - Group call: ring as
groupName/groupAvatar;CALL_ENDEDwithcallActive= stop ringing, show "Join" - Apply the Part 6 table when the app is open
- Calls: skip if
expiresAtpassed; ring untilringSecondsorCALL_ENDED; Answer usesurl+token; Decline =POST /calls/{callId}/end -
ANSWERED_ELSEWHERE/call.updatedACTIVE: stop ringing unless this device is in the call -
READ_ELSEWHEREclears that chat's notifications -
SYSTEM: tap openstargetType+targetId; unknown → bell list - After any wake and on app open: re-check calls and unread counts (don't trust silent pushes alone)
No comments to display
No comments to display